package eu.svjatoslav.sixth.e3d.renderer.raster.shapes.composite.textcanvas;
public enum RenderMode {
- TEXTURE, // Text is rendered on textured polygon
- CHARACTERS // Text is rendered as high quality, anti-aliazed tiles
+ /**
+ * Text is rendered as pixels on textured polygon.
+ * This mode works in any orientation. Even if polygon is rotated.
+ */
+ TEXTURE,
+
+ /**
+ * Text is rendered as high quality, anti-aliased tiles.
+ * This mode works only if text is facing the camera almost directly.
+ */
+ CHARACTERS
}