this.y = y;
}
- public Point2D(final Point2D source) {
- x = source.x;
- y = source.y;
+ public Point2D(final Point2D parent) {
+ x = parent.x;
+ y = parent.y;
}
- public Point2D add(final Point2D direction) {
- x += direction.x;
- y += direction.y;
+ /**
+ * Add other point to current point.
+ *
+ * @return current point.
+ */
+ public Point2D add(final Point2D otherPoint) {
+ x += otherPoint.x;
+ y += otherPoint.y;
return this;
}
return new Point2D(this);
}
- public void clone(final Point2D source) {
- x = source.x;
- y = source.y;
+ public void clone(final Point2D parent) {
+ x = parent.x;
+ y = parent.y;
}
public Point2D getMiddle(final Point2D p1, final Point2D p2) {
y = (int) y;
}
- public Point2D subtract(final Point2D point) {
- x -= point.x;
- y -= point.y;
+ /**
+ * Subtract other point from current point.
+ *
+ * @return current point.
+ */
+ public Point2D subtract(final Point2D otherPoint) {
+ x -= otherPoint.x;
+ y -= otherPoint.y;
return this;
}